NO LOADING SCREENS; FIRST UNCHARTED, THEN GOD OF WAR 3 AND NOW KILLZONE 3
Herman Hulst, managing director at Guerilla Games has confirmed that there are no loading screens in Killzone 3.

Posted by Arthur I. on Jul 16, 2010 18:58 (Jul 16, 2010 18:58)
 
My my, how far we've come in terms of technology these days, even on consoles. Loading screens used to be standard in every game, with waiting 10-30 seconds to play ten more minutes before another loading screen was expected.
 
This generation changed that. From Call of Duty's four to six second load for online levels to Uncharted's cutscenes where the level is loaded in disguise, we've seen amazing stuff and now come to expect it.
 
Following the footsteps of its console exclusive brothers, Killzone 3 will not have those dreaded loading screens. And I could not have thought it would better for another game than this one (perhaps Modnation Racers can get some help too). Loading screens lasted 20-30 seconds in Killzone 2, even longer for multiplayer games. The cool 3D screens did distract us for a bit but often we sat there waiting for a turn to take on the Helghan.
 
Herman Hulst, the managing director at Sony's first party studio, Guerilla Games, has confirmed that Killzone 3 has come a long way technologically and an example of that is the omission of loading screens.
 
"We're excited what the PS3 can do for us and what we can do for it... (speaking of loading screens), literally everything is streamed now".
 
This can only be good news as we can expect a more story driven game from cutscenes and the ability to always keep being in the action.
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